const id = window.location.pathname.split("/").pop(); id && RufflePlayer ? window.addEventListener("load", ()=>{ const e = RufflePlayer.newest().createPlayer(); e.config = { preloader: !1, splashScreen: !1, unmuteOverlay: "hidden", autoplay: "on", contextMenu: !1, showSwfDownload: !1 }, e.style.width = "100%", e.style.height = "100%"; const a = document.querySelector("#gameContainer"); a == null || a.appendChild(e), e.load(`/games/flash/${id}.swf`).then(()=>{ document.querySelector("#loader").classList.add("hidden"), document.querySelector("#gameContainer").classList.remove("hidden") } ).catch(o=>{ console.log(o) } ) } ) : (document.querySelector("#loader").classList.add("hidden"), document.querySelector("#error").classList.remove("hidden"));