Add 4 new games, add vertical property to metada, and update games page
This commit is contained in:
parent
e7aa57adcb
commit
33e80ef1eb
7 changed files with 44 additions and 9 deletions
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@ -1,5 +1,6 @@
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const id = window.location.pathname.split("/").pop();
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const id = window.location.pathname.split("/").pop();
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if (id && RufflePlayer) {
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if (id && RufflePlayer) {
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document.title = `Flash Game - ${id}`;
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window.addEventListener("load", loadRuffle);
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window.addEventListener("load", loadRuffle);
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} else {
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} else {
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document.querySelector("#loader").classList.add("hidden");
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document.querySelector("#loader").classList.add("hidden");
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@ -1 +1 @@
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Subproject commit e3170261ecfbd6073322b3cfa500729936b5fa2e
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Subproject commit a4e5ff6876b65963183777c0fbb77c73632e3093
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@ -57,6 +57,13 @@
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"slug": "bloons",
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"slug": "bloons",
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"flash": true
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"flash": true
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},
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},
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"bitlife": {
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"name": "BitLife",
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"image": "/games/bitlife/logo.png",
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"slug": "bitlife",
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"unity": true,
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"vertical": true
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},
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"cannon-basketball-4": {
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"cannon-basketball-4": {
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"name": "Cannon Basketball 4",
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"name": "Cannon Basketball 4",
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"image": "/games/cannon-basketball-4/logo.png",
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"image": "/games/cannon-basketball-4/logo.png",
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@ -243,6 +250,11 @@
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"image": "/games/moto-x3m-winter/logo.png",
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"image": "/games/moto-x3m-winter/logo.png",
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"slug": "moto-x3m-winter"
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"slug": "moto-x3m-winter"
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},
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},
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"pvz": {
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"name": "Plants vs Zombies",
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"image": "/games/pvz/logo.png",
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"slug": "pvz"
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},
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"retro-bowl": {
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"retro-bowl": {
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"name": "Retro Bowl",
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"name": "Retro Bowl",
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"image": "/games/retro-bowl/logo.png",
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"image": "/games/retro-bowl/logo.png",
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@ -279,6 +291,11 @@
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"image": "/games/superhot/logo.png",
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"image": "/games/superhot/logo.png",
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"slug": "superhot"
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"slug": "superhot"
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},
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},
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"temple-run-2": {
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"name": "Temple Run 2",
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"image": "/games/temple-run-2/logo.png",
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"slug": "temple-run-2"
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},
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"there-is-no-game": {
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"there-is-no-game": {
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"name": "There is No Game",
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"name": "There is No Game",
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"image": "/games/there-is-no-game/logo.png",
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"image": "/games/there-is-no-game/logo.png",
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@ -82,10 +82,6 @@ const { title, optionalPreloads } = Astro.props;
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<WelcomeLogging />
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<WelcomeLogging />
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<Footer />
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<Footer />
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<style is:global>
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<style is:global>
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:root {
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--background-color: black;
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--text-color: #fff;
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}
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* {
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* {
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box-sizing: border-box;
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box-sizing: border-box;
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}
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}
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@ -288,6 +284,10 @@ const { title, optionalPreloads } = Astro.props;
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}
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}
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</style>
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</style>
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<style is:global>
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<style is:global>
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:root {
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--background-color: black;
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--text-color: #fff;
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}
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[data-theme="alu"] {
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[data-theme="alu"] {
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--background-color: #211d29;
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--background-color: #211d29;
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--background-highlight: #35314a;
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--background-highlight: #35314a;
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@ -21,14 +21,22 @@ const gameData = isValidGameKey(game) ? gamesList[game] : null;
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if (!gameData) {
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if (!gameData) {
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return Astro.redirect("/en/games/");
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return Astro.redirect("/en/games/");
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}
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}
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let classList: string = "";
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if (gameData.vertical) {
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classList += "vertical ";
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}
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classList = classList.trim();
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---
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---
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<Layout title="Game">
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<Layout title=`${gameData.name} | Alu`>
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<div id="main-content">
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<div id="main-content">
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<div class="game-container">
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<div class="game-container">
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{
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{
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gameData.unity ? (
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gameData.unity ? (
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<iframe scrolling="no" src={`/game/unity/${gameData.slug}`} title={gameData.name} id="game-frame" />
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<iframe scrolling="no" id="game-frame" class={classList} src={`/game/unity/${gameData.slug}`} title={gameData.name} id="game-frame" />
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) : gameData.flash ? (
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) : gameData.flash ? (
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<iframe scrolling="no" src={`/game/flash/${gameData.slug}`} title={gameData.name} id="game-frame" />
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<iframe scrolling="no" src={`/game/flash/${gameData.slug}`} title={gameData.name} id="game-frame" />
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) : (
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) : (
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@ -49,6 +57,11 @@ if (!gameData) {
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</Layout>
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</Layout>
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<style>
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<style>
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.vertical {
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height: 70vh !important;
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width: 30% !important;
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aspect-ratio: auto !important;
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}
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#main-content {
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#main-content {
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margin-top: 2rem;
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margin-top: 2rem;
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}
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}
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@ -57,6 +70,9 @@ if (!gameData) {
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align-items: center;
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align-items: center;
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flex-direction: column;
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flex-direction: column;
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overflow: hidden;
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overflow: hidden;
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background: var(--dropdown-background-color);
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width: 80%;
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margin: 0 auto;
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margin-bottom: 4rem;
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margin-bottom: 4rem;
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}
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}
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#game-frame {
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#game-frame {
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@ -70,7 +86,7 @@ if (!gameData) {
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flex-direction: column;
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flex-direction: column;
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gap: 1rem;
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gap: 1rem;
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background-color: var(--background-highlight);
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background-color: var(--background-highlight);
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width: 1350px;
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width: 100%;
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padding: 1rem;
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padding: 1rem;
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padding-top: 0;
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padding-top: 0;
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}
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}
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@ -9,7 +9,7 @@ export const prerender = false;
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<head>
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<head>
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<meta charset="UTF-8" />
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>Radon Games</title>
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<title>Game</title>
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<script src="https://cdn.jsdelivr.net/npm/@ruffle-rs/ruffle@0.1.0-nightly.2024.7.23/ruffle.min.js" is:inline></script>
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<script src="https://cdn.jsdelivr.net/npm/@ruffle-rs/ruffle@0.1.0-nightly.2024.7.23/ruffle.min.js" is:inline></script>
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<script type="module" src="/flash/instantiateFlash.js" is:inline defer></script>
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<script type="module" src="/flash/instantiateFlash.js" is:inline defer></script>
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<link rel="stylesheet" href="/unity/index.css" />
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<link rel="stylesheet" href="/unity/index.css" />
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1
src/types.d.ts
vendored
1
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vendored
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@ -60,6 +60,7 @@ type GameMetadata = {
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slug: string;
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slug: string;
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unity?: boolean;
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unity?: boolean;
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flash?: boolean;
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flash?: boolean;
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vertical?: boolean;
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};
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};
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type GameList = {
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type GameList = {
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